Space Tyrant – Video PC Review

Genre: Indie Strategy Space Sci-Fi 4X Rogue-lite
Developer: Blue Wizard Digital
Publisher: Blue Wizard Digital
Release Date: Jul 19, 2017

Space Tyrant is a casual strategy game from Blue Wizard Digital currently out in Early Access on Steam. It will be in full release on February 27, 2018 with the launch of version 1.0. I had a chance to take a look at it and I was pleasantly surprised, so do check out the video that accompanies this review for gameplay footage. In the game the player takes the role of an Evil Space Overlord been on universe domination by any means necessary. Your main enemy is the Galactic Senate, who draw neutrals to their side in hope to stop your even menacing advance. In the campaign there are three main factions you can choose from the Hoplite Dynasty, the Bzzerk Union (which can only be unlocked by defeating the Senate with Hoplite Dynasty), and the Techno Slug Party. Each faction has two of each heroes and ships to unlock, plus 25-30 cards – all of which are usable during a campaign after you unlock them.

On the main campaign screen you have three areas you can do missions in, and the Galactic Senate. In the three area there are a total of four missions. After completing a mission the Senate will take a slot of power in one of the areas, however, if you lose a mission they gain a slot in all of the areas. In addition to this, if you win a mission in an area where the senate has power, they will lose that power. If they happen to get all four slots in an area filled, the campaign is over. With that being said, you’re probably wondering what kind of missions there are. Well for starters they vary in size, difficulty, and rewards you receive from them. The win conditions can be as simple as capture and hold 60% of the map to as hard as spending a huge amount of crystals while combating increasing unrest.

What do you get from winning other than sticking it to the Senate, and furthering your grip on the galaxy you ask? Well, when you select a mission on the right side the screen it will list the mission rewards which include artifacts, tactics, and cards. In addition to these rewards you also receive a choice of two perks which affect the gameplay of future missions in a positive manner such as giving your 1×1 ships 30% evasion. Speaking of ships, in addition to the 1×1 variety, which are mainly Fighters, there are 1×2 Cruiser Class ships and 2×2 Battleship Class ships. Starting out you only have a 2×3 grid to work with your fleet, but after your commander levels up during a mission it increases in size 2×5 and so on. One thing to note is commander levels do not carry over from mission to mission.

Next up is combat. You have very little control over the flow of combat other than your choice of tactic and activating ship/commander skills. This is negligible in the end though. As far as what each ship type can do it varies for each clan. For instance, with the Hoplite the 1×1 ship fires a volley of shots, one of the 1×2 ships can heal itself, and eventually others with further research, and the other 1×2 can place a DoT on a specific ship. I would mentioned the other ones but sometimes it’s better to learn and explore.

A few other things to note about the game are the card system and the different map nodes. The card system in missions work on a Crystal cost of which you only start with a pool of two. You can increase your Crystal pool by capturing Crystal nodes on the map. Cards vary from allowing your fleet to move another time, to destroying ships in an enemy fleet. Besides the aforementioned Crystal nodes, there are Planets which give you income which is used to replace ships, Barracks which give you another die to roll when you invade a Planet, Prisons which grant you another fleet, Research stations which increases your Research rate, Asteroids which offer nothing but tyranny on capture, and a Cannon planet which can be used to attack nearby fleets. To be honest, this is one the few early access games I have reviewed that I actually want to go back to. So go check it out on Steam guys and we will catch you all later.

Pros:

  • Easy gameplay
  • Card system enhances the gameplay
  • Graphics work for the game
  • Great music
  • Allows you to conquer the galaxy in style

Cons:

  • Wish Combat allowed for more control

BoxCatHero gives Space Tyrant a Drastik Measure of 8.1 (81).

Space Tyrant is currently available in Early Access on Steam for $19.99 USD.